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|SNES Plok! (USA) in 31.16 by John Kuzma (aka Kooz) - Tool Assisted Speedrun|
* Emulator used: Snes9x 1.43 improvement v7 * Length of movie: 112533 frames * Re-record count: 19243 * Aims for the fastest time possible * Takes damage to save time * Uses warps * Manipulates luck * Abuses programming errors * 99% recorded using frame advance * Plok is an irresistible, irrepressible, unstoppable, highly improbable and downright dangerous bundle of pure energy. * Plok does not like fleas...
Keywords: SNES; Emulator; Speedrun; Video Game
Downloads: 1,466 (1 review)
|Practice Runs for Star Fox 64 100% Speedrun (1:24:52)|
The run has been posted to Speed Demos Archive! These practice videos are now completely obsoleted by the official speedrun record at SDA! See it now: http://speeddemosarchive.com/StarFox64.html - Final Time: 1:24:52 *I'm keeping these practice videos on the Archive for reference... no sense in just removing them... These are practice videos or related material for a Star Fox 64 Speedrun I accomplished (as of 9/27/06)...
Keywords: Star Fox 64; Star Fox; Speedrun; Nintendo; N64; video game
|Star Fox 64 CUS demonstration|
CUS stands for Charged Unlocked Shot. This is the technique that is widely used to acquire high scores in Star Fox 64. This demonstration shows clips from Corneria, and I pause the game to add commentary where needed. I explain how the CUS hit+ points work and use the second half of the level to continue demonstrating the technique. Below I give a text based walk-through of charged shot points. When an enemy is hit by the "splash" of a charge shot, a hit+1 is awarded...
Keywords: Star Fox 64; CUS; Star Fox; Starfox; Lylat Wars; Lylatwars; N64; Nintendo; Charge shot; video game